paper-lioness replied to your post “hey when is ea gna give us a game pack dedicated to witches a la the…”

Also werewolves. And i’m a little indifferent to fairies but they should add them too.

honestly i just miss supernatural as a whole? & i know like. making each supernatural life state its own gp would essentially be a great cash grab for ea but if they all ended up as involved as vamps are i would probably not complain

Not exactly stranded in the literal sense of the word, it’s more like I make a character, play through the whole process of becoming a grey warden and then realise I don’t like my character. & Then the cycle repeats �� Do you do anything in particular when you create your characters in game? Something to keep them interesting to play?

ah, then i get you sddjjdfj i have this problem too, especially in da:i ive noticed? except there its more like. i made a inquisitor i like in character creation but when i get in game my immediate reaction to seeing their face is “… no. youre hideous. we must redo”

this got kinda lengthy so woops, a cut

& tbh i play the backstory, kind of? its a lot easier in da:o i find to keep my warden interesting than it is to keep my hawke in da2 interesting, & i think thats bc theres more diversity in origin stories in da:o (hence the title probably.) my current warden is a human noble & honestly ive replayed it hundreds of times but the need to exact revenge on those who ultimately wrong you is still one of my driving factors when playing that story… or any of them tbh? i just get rly involved omg

my advice would be to give them a personality!! my noble warden is female & i defined her personality around the default backstory + her relationship w alistair (i.e. shes the spitfire younger daughter who knows what she wants & isnt afraid to take charge) but you could do whatever you want rly. i find the warden is much more of a blank slate to build on that hawke is